In March, Gabe Sierra, a contractor
whose family has been in the construction business for more than 30 years, will
take offers for his latest creation: a 1,000-square-meter mansion with seven
bedrooms and a pool in Miami’s Pinecrest.
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To sweeten the deal, he is throwing in the
exact same house and a King Kong-size, bright-green gorilla that scales
downtown skyscrapers and stalks the streets of South Florida.
The twin home is in the metaverse — a
catchall phrase for the growing conglomerate of immersive digital worlds where
avatars work, play, and purchase goods. Pixelated parcels of land are being
bought, sold, and built upon in a market now worth $1.4 billion, making the
metaverse a new frontier for real estate builders and investors.
Sierra, an avid gamer who uses a purple
gorilla as one of his own avatars, paid $10,000 for a digital parcel in an
online world called the Sandbox and then partnered with Voxel Architects, an
architecture firm specializing in virtual 3D properties, to build the digital
home to pair with the real thing. It all hits the auction block in March, and
he is hoping for a sale price of about $10 million.
“It’s a project that blends the line
between physical and digital to the furthest extent that I could on a
residential home,” Sierra said of the house, called Meta Residence One. “It
pairs a real-world build and expands on it in the digital space. As these
technologies get more immersive, it’s going to make a lot more sense.”
“It pairs a real-world build and expands on it in the digital space. As these technologies get more immersive, it’s going to make a lot more sense.”
The metaverse marketMuch like real-world real estate, where
pricing fluctuates according to the principle of supply and demand, metaverse
real estate also operates on a fixed scale. The internet itself may be
boundless, but most virtual gaming universes have already been sliced and diced
into a set number of parcels, meaning as the number of buyers increases, prices
go up as well.
Financial transactions in the metaverse are
handled in cryptocurrency and powered by the blockchain — a digitally
distributed public ledger that eliminates the need for a third party such as a
bank. Despite the implosion of FTX and projections of a crypto winter, the
metaverse real estate market is expected to grow by $5.37 billion by 2026.
In the Sandbox, one of the most popular
metaverse worlds and where Sierra made his $10,000 purchase, much of the
virtual land rush has been at the hands of global corporations such as Adidas,
Atari, and Warner Music Group, which have bought spaces to create
entertainment, sell goods, launch virtual headquarters, and host immersive
gatherings for employees and fans.
Despite the implosion of FTX and projections of a crypto winter, the metaverse real estate market is expected to grow by $5.37 billion by 2026.
Last year, the total value of land in the
Sandbox, which is sold via a non-fungible token, or NFT, was estimated to be
$167 million. And while land purchased directly from the Sandbox goes for about
$400 a parcel, there is an active secondary market where prices can be many
times that. Proximity to land owned by celebrities and big-name brands drives
up prices, too: After Snoop Dogg purchased parcels in the Sandbox and
christened them “Snoopverse”, one buyer paid $450,000 just to become his
neighbor.
“Land is becoming the infrastructure of the
metaverse,” said Sandbox co-founder Sebastien Borget. “In this ecosystem, there
are actors that are developing and offering services for people to find the
right land, buy the right land and understand the value of that land.”
The history of virtual real estateThe metaverse has been around since 2003,
when Second Life, a 3D virtual world platform, came onto the scene. But virtual
real estate did not truly take off until late 2021, when Mark Zuckerberg
announced that the social media platform formerly known as Facebook would now
be called Meta, placing a hyperpublic bet on the future of the next digital
frontier.
Since then, land sales in the metaverse
have climbed into the seven figures, including a virtual estate purchased for
$2.4 million in November 2021 in Decentraland and another for $1.65 million in
Otherside in May.
And now, in addition to billboards and
burger joints for avatars, homes are being constructed on these parcels of
land. They do not offer shelter or a place to sleep. But they do offer our
increasingly online selves a place to gather — and show off.
Buyers concerned about real estate taxes on
virtual real estate can breathe easy, said Mike O’Brien, who heads up the Web3
and Digital Assets team at Ernst & Young. Although tax law on virtual real
estate is evolving, “we have yet to see property taxes on real estate that
would be issued by a government”, he said, adding that indirect taxes such as
consumer taxes, sales tax, and gain considerations do often apply.
“Land is becoming the infrastructure of the metaverse… In this ecosystem, there are actors that are developing and offering services for people to find the right land, buy the right land and understand the value of that land.”
O’Brien is the owner of digital real estate
— in Superworld, another digital world mapped over Earth. He recently purchased
the parcel of New York City land that is home to the bar where he met his wife.
A new tool in the builder’s toolbeltBuilders of brick-and-mortar homes are also
tapping into the metaverse for opportunities to reach new customers. In
January, KB Home, one of the largest homebuilders in the US, cut the ribbon on
a community in Decentraland, where potential buyers can enter, explore, and toy
with customization options on three of their model homes.
Buyers can swap out everything from
countertop materials to overall architectural style. The move, said Amit Desai,
KB Home’s chief marketing officer, is a natural outgrowth of the virtual
walk-through options that have increased since 2020.
“Even before the pandemic, we were on this
path of providing enhanced digital tools, but the pandemic accelerated the need
for us to really allow prospective homebuyers to search for a home from the
comfort of their current homes,” Desai said. “The metaverse is just a nice
extension of that.”